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New Faction Design - Swashbucklers
#3
Well, that's certainly worth considering, but I think later rather than immediately.

Yes, I want to have both mercenary and naval factions come into play eventually, but my immediate worry is having enough players to "fill out" all the factions we've got before we start introducing new ones.  Once we've got enough clans playing in each faction to give them all a reasonable membership, then I'd like to open up the opportunity to create more of them, such as Merk Verk, SoA, B&F, Heretic, etc.

If you really want to start with something else (and a naval faction gives me whole new starting headaches), can you at least convince me that the membership of the other factions won't suffer given the relatively small number of players that seem to be interested in the revival?
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RE: New Faction Design - Swashbuckers - by Davin - 01-08-2020, 10:51 PM
RE: New Faction Design - Swashbucklers - by Davin - 01-09-2020, 02:49 AM

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