01-08-2020, 02:41 AM
(This post was last modified: 01-08-2020, 02:58 AM by DreamWeaver.)
Sorry what I meant to say is use those three as NPC Bad guys in the game. Later on if players wish to start up some new factions that are similar or like them but different let them go through the process to set up a new faction.
I can see a group of players wanting to set up Naval Mercs and Naval Merchants to sail the seas. They would be enemies of the Barbarians and Pirates. Maybe they might have a alliance with the Getham as a kind of allie. They would be Naval based faction with some color;
SWASHBUCKLERS Skills could be:
CMD - Comand
NST - Naval Strategy
NTA - Naval Tactics
NAV - Navigation
SEA - Seamenship
MER - Merchant
They could be both the Naval Mercs and Naval Merchants and give players that desire naval Roleplay to do so.
I can see a group of players wanting to set up Naval Mercs and Naval Merchants to sail the seas. They would be enemies of the Barbarians and Pirates. Maybe they might have a alliance with the Getham as a kind of allie. They would be Naval based faction with some color;
SWASHBUCKLERS Skills could be:
CMD - Comand
NST - Naval Strategy
NTA - Naval Tactics
NAV - Navigation
SEA - Seamenship
MER - Merchant
They could be both the Naval Mercs and Naval Merchants and give players that desire naval Roleplay to do so.
Brother to Brother, for one and all. United we stand, and divided others will fall. Hear my call, and take up your arms with me as we bring Justice to all.
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