01-03-2020, 07:08 PM
(This post was last modified: 01-28-2020, 11:32 PM by DreamWeaver.)
![[Image: Imperials-01.png]](https://i.postimg.cc/mr931gpy/Imperials-01.png)
![[Image: Imperials-02.png]](https://i.postimg.cc/Ls0XSt3y/Imperials-02.png)
• Factional Name:
The Imperials
NOTE: I really like the Imperials a lot, they are the 'Big Box' faction within the game and that means they have tons of Resources and Regiments to call on to bail them out. To me that makes them to easy of a faction to play because they are so powerful. They are kind of cool as well too.

•The primary purpose for the faction to exist?
They want it all!


They want to take and control everyone cities. They want their Imperial Legates in everyones city.




•What distinguishing feature does this faction have?
They wear rounded Helmets on their little square heads... LMAO!

• What specific in-game benefit can this faction have?
+1 Defensive bonus with combat and if troops are armed with a Great Shield they get a additional +1 Defense bonus(thus +2) for units armed with Great Shields
+1 Bonus in Siege warfare battles
Imperial Legates give a bonus of +2% per Legate adding to a cities happiness factor
Imperial Legates add to the number of Light Siege (Ballista), Medium Siege (Catapult), Heavy Siege (Trebuchet), and adds the new item of Great Shields to the market
•What makes this faction interesting and fun to play?
They have different pop cents; Preservs (huge IMP only cities), Forts (IMP only pop centers), and IMP cities that are open to all other factions except Barbarians, Bandits, and Pirates. They can field large armies to fight with, but they need to always be watchful of everyone. Trust no one except other Imperial clans.
NOTE: Under Zan's Midgard USA he made all Perservs 25.0 Walls/Towers, and Forts at 10.0 Walls/Towers. THAT IS NOT the case here, 10.0 is the tallest you can go and Davin has stated that everything is being reset so everything will need to be rebuilt.
•What (usually mutual) factional enemies?
Boda, Roder, Barbarians, Bandits, Pirates
Other Notes:
Skills:
CMD- Command
STR - Strategy
TAC - Tactics
SGE- Siege Warfare
SGW - Siege Weapon
PCB - Personal Combat
ADM - Administration
Brother to Brother, for one and all. United we stand, and divided others will fall. Hear my call, and take up your arms with me as we bring Justice to all. 
Father Morpheus's theme music

Father Morpheus's theme music