12-28-2019, 03:08 PM
Yes, I'd like to know which factions players would like to see in the beginning, but I'll want more than just a few opinions.
FYI - we're including ships and naval support in the basic design, but I'm not planning on using any of it for a little while. Clans aren't going to have the resources to build their own ships for a while and NPCs will be restricted to simple commercial ventures in the beginning just to keep the economy running. That will give you time to build up your game resources and give me time to work on the naval programming.
Thus, in the beginning, we won't be having any naval factions (pirates, etc.) or other explicit naval activity. We'll grow into that as the game grows.
FYI - we're including ships and naval support in the basic design, but I'm not planning on using any of it for a little while. Clans aren't going to have the resources to build their own ships for a while and NPCs will be restricted to simple commercial ventures in the beginning just to keep the economy running. That will give you time to build up your game resources and give me time to work on the naval programming.
Thus, in the beginning, we won't be having any naval factions (pirates, etc.) or other explicit naval activity. We'll grow into that as the game grows.