11-25-2019, 04:06 AM
Well I would add a building type called "Market" this Independent building would create a type of Open Market within a city. I would view it like a Farmer's Market, Peddler's Fair that would be like stalls that local would set up within a large open square within each city. The ideal situation for a city would be to have one per Annex that a cities has. The more of them the larger the size or volume of stuff on a cities market.
Another building type might be a "Tavern/Inn" where with each one you would have a increase in money for a city in the way of taxes and for roleplaying a chance to learn or disover more things in the way of % chances to discover something.
Still another building type mght be "Merchant Row", a collection of various merchant shops that would add to more exotic itmes on a market, as well as more taxes for a city. This would be another city building type that would add Independent influence to a city
I would like to see more Independent city building types that add to a city and make a city vastly different from each other. Then add in Factional Offices and Religious Temples and you can have a whole mess to make each and every city different from any other city.
Another building type might be a "Tavern/Inn" where with each one you would have a increase in money for a city in the way of taxes and for roleplaying a chance to learn or disover more things in the way of % chances to discover something.
Still another building type mght be "Merchant Row", a collection of various merchant shops that would add to more exotic itmes on a market, as well as more taxes for a city. This would be another city building type that would add Independent influence to a city
I would like to see more Independent city building types that add to a city and make a city vastly different from each other. Then add in Factional Offices and Religious Temples and you can have a whole mess to make each and every city different from any other city.
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Father Morpheus's theme music
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