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Skill system talk
#9
If you wanted to play a Religious based clan that is non-faction in the game, you could in other game versions start as a Independent. Then pick your (10) Skill points something like the following setup:

Ldr: PRE-2,REC-2
F1: MED-2
F2: ENG-1
F3: PCB-2, ENT-1

Then declare as a "Heretic" clan and start the process. Now I would first have the Leader teach for the next (6) Turns PRE-1 to F1,F2,F3. Then you could have the F1 teach MED-1 to the Ldr,F2,F3 for (6) Turns. I would follow that with having the F3 teach PCB-1 to the Ldr,F1,F2. If I were to do this I might try to reform the Serkenar Religion from the Midgard USA game version. I would tailor the faction differently but I would not make them horse based at all. Now if I took 1.5 years (18 turns ) the skill set would look like the following :

Ldr: PRE-2.30,REC-2,MED-1,PCB-1
F1: MED-2.30,PRE-1,PCB-1
F2: ENG-1,PRE-1,MED-1,PCB-1
F3: PCB-2.30, ENT-1,MED-1,PRE-1

I guess I would then try to increase the PRE, REC, MED skills. I would make them a more personal "People based" religion but they would worship Moorlock the "Giver of Culture" and "Healing". PRE- Preach to spread the Faith, REC-Recruitment to get converts to the True Faith, and MED-Medical to Heal the People. To me ENT-Entertainment would be to help with Culture, ENG-Engineering to build cities, and PCB-Personal Combat to defend themselves against disruptive false faiths!
Brother to Brother, for one and all. United we stand, and divided others will fall. Hear my call, and take up your arms with me as we bring Justice to all. Big Grin

Father Morpheus's theme music
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Messages In This Thread
Skill system talk - by DreamWeaver - 11-15-2019, 01:22 AM
RE: Skill system talk - by Davin - 11-15-2019, 01:52 AM
RE: Skill system talk - by Davin - 11-15-2019, 01:56 AM
RE: Skill system talk - by DreamWeaver - 11-15-2019, 02:18 AM
RE: Skill system talk - by Steve Kort - 11-20-2019, 03:47 AM
RE: Skill system talk - by DreamWeaver - 11-20-2019, 03:49 AM
RE: Skill system talk - by DreamWeaver - 11-22-2019, 02:52 PM
RE: Skill system talk - by Davin - 11-22-2019, 04:57 PM
RE: Skill system talk - by DreamWeaver - 11-24-2019, 01:35 AM

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