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Introductions
#5
It sounds like with your upgraded code, your going to illiminate a lot of the manual data entry or other types of matters. With a more expanded code and a stronger 'combat engine', you should be able to have a lot more time free to do 'other things'. That being said that would open up time for 'Special Actions'. The SA's are what makes you the GM and the game and the player clans have fun with the game.
Ever dance with the Dark Man, by the pale moon light? If you do risk it, it will be the last time you ever will.
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Messages In This Thread
Introductions - by Davin - 11-15-2019, 02:00 AM
RE: Introductions - by DreamWeaver - 11-15-2019, 02:20 AM
RE: Introductions - by Dark Shadows - 11-20-2019, 03:33 PM
RE: Introductions - by Davin - 11-20-2019, 03:55 PM
RE: Introductions - by Dark Shadows - 11-20-2019, 07:36 PM
RE: Introductions - by Davin - 11-20-2019, 07:46 PM
RE: Introductions - by Dark Shadows - 11-20-2019, 08:10 PM
RE: Introductions - by Davin - 11-20-2019, 09:16 PM
RE: Introductions - by DreamWeaver - 11-20-2019, 11:19 PM
RE: Introductions - by Davin - 11-20-2019, 11:58 PM
RE: Introductions - by FutureSojourner - 01-23-2020, 10:01 AM
RE: Introductions - by DreamWeaver - 01-23-2020, 08:37 PM
RE: Introductions - by Scarill - 05-09-2020, 02:47 AM
RE: Introductions - by RktSci - 05-10-2020, 09:22 PM
RE: Introductions - by Davin - 05-10-2020, 10:33 PM
RE: Introductions - by RktSci - 05-11-2020, 12:06 AM
RE: Introductions - by Davin - 05-11-2020, 12:22 AM

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