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Introductions
#4
Once I get the code running, the biggest problem I'm going to have is controlling the amount of time I have available to spend on things like special actions.  I'm helping that somewhat by coding the more common requests into the turn actions and allowing for more dynamic interactivity in turn processing.  We'll have to see how far I can go with such measures to help reduce GM time requirements.
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Messages In This Thread
Introductions - by Davin - 11-15-2019, 02:00 AM
RE: Introductions - by DreamWeaver - 11-15-2019, 02:20 AM
RE: Introductions - by Dark Shadows - 11-20-2019, 03:33 PM
RE: Introductions - by Davin - 11-20-2019, 03:55 PM
RE: Introductions - by Dark Shadows - 11-20-2019, 07:36 PM
RE: Introductions - by Davin - 11-20-2019, 07:46 PM
RE: Introductions - by Dark Shadows - 11-20-2019, 08:10 PM
RE: Introductions - by Davin - 11-20-2019, 09:16 PM
RE: Introductions - by DreamWeaver - 11-20-2019, 11:19 PM
RE: Introductions - by Davin - 11-20-2019, 11:58 PM
RE: Introductions - by FutureSojourner - 01-23-2020, 10:01 AM
RE: Introductions - by DreamWeaver - 01-23-2020, 08:37 PM
RE: Introductions - by Scarill - 05-09-2020, 02:47 AM
RE: Introductions - by RktSci - 05-10-2020, 09:22 PM
RE: Introductions - by Davin - 05-10-2020, 10:33 PM
RE: Introductions - by RktSci - 05-11-2020, 12:06 AM
RE: Introductions - by Davin - 05-11-2020, 12:22 AM

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