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Skill system talk
#4
The skills can be worked into the code, but that is a coding effort and depends on the Combat Engine that you integrated into the recode of the game.

As to EFs, that is simple...limit each clan to only one EF.

Remember the skill system just aid the GM in situations that might be covered under a Special Action. Now as to making it harder, it actually makes it easier. Having played D&D now for 40+ years now and over 25+ years as a DM it becomes all second nature. Also Special Actions add to the spice that makes this game, creative nature is the key to keeping the game exciting.
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Messages In This Thread
Skill system talk - by DreamWeaver - 11-15-2019, 01:22 AM
RE: Skill system talk - by Davin - 11-15-2019, 01:52 AM
RE: Skill system talk - by Davin - 11-15-2019, 01:56 AM
RE: Skill system talk - by DreamWeaver - 11-15-2019, 02:18 AM
RE: Skill system talk - by Steve Kort - 11-20-2019, 03:47 AM
RE: Skill system talk - by DreamWeaver - 11-20-2019, 03:49 AM
RE: Skill system talk - by DreamWeaver - 11-22-2019, 02:52 PM
RE: Skill system talk - by Davin - 11-22-2019, 04:57 PM
RE: Skill system talk - by DreamWeaver - 11-24-2019, 01:35 AM

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