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Skill system talk
#2
Hmmm... More followers means more EFs possible, thus the ability to fragment clans even more than it's already done. Of what use would more EF fragmentation be and how would it affect game balance? Can you think of a reasonable way to restrict such fragments so that they don't start behaving too much like many independent clans?
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Messages In This Thread
Skill system talk - by DreamWeaver - 11-15-2019, 01:22 AM
RE: Skill system talk - by Davin - 11-15-2019, 01:52 AM
RE: Skill system talk - by Davin - 11-15-2019, 01:56 AM
RE: Skill system talk - by DreamWeaver - 11-15-2019, 02:18 AM
RE: Skill system talk - by Steve Kort - 11-20-2019, 03:47 AM
RE: Skill system talk - by DreamWeaver - 11-20-2019, 03:49 AM
RE: Skill system talk - by DreamWeaver - 11-22-2019, 02:52 PM
RE: Skill system talk - by Davin - 11-22-2019, 04:57 PM
RE: Skill system talk - by DreamWeaver - 11-24-2019, 01:35 AM

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