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Player communications
#4
The revival has been terribly slow due to lack of real-world time available, but when we get there we're planning on starting with a little beta testing using experienced Midgard players as guinea pigs (so they can tell me what we've done wrong).  We'll create a new, small island off the coast of the mainland somewhere and put the beta testers on that.  Hopefully they'll be able to run around a bit and do common things to exercise the new code.  I expect we'll do a lot of coding changes at that time.

No ships will be available to leave the island or do anything naval during this time.  When we feel safe enough to "go live", we'll move your clans to the coast or let you start your clans over, as desired.
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Messages In This Thread
Player communications - by Davin - 11-06-2019, 02:46 PM
RE: Player communications - by DreamWeaver - 11-10-2019, 01:08 AM
RE: Player communications - by Davin - 11-10-2019, 01:17 AM
RE: Player communications - by Davin - 11-10-2019, 01:24 AM
RE: Player communications - by Davin - 11-10-2019, 01:26 AM
RE: Player communications - by Davin - 11-10-2019, 01:28 AM
RE: Player communications - by Davin - 11-10-2019, 01:30 AM
RE: Player communications - by Davin - 11-10-2019, 01:57 AM
RE: Player communications - by DreamWeaver - 11-10-2019, 01:34 AM
RE: Player communications - by Davin - 11-10-2019, 01:59 AM
RE: Player communications - by DreamWeaver - 11-10-2019, 02:43 AM
RE: Player communications - by Davin - 11-10-2019, 02:58 AM
RE: Player communications - by DreamWeaver - 11-10-2019, 04:05 AM
RE: Player communications - by Steve Kort - 11-23-2019, 02:30 AM

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