08-09-2017, 10:41 PM
We had a large discussion this afternoon at the office, talking about pricing schemes.
I can't say this is official, but our current plan is to sell a starter version of the game (gives players access to about 30% of the game) either for Free or for a very small fee. If we charge a small fee, we'll also give the person access to play 5 hotseat games. The hotseat games will also be limited play as well.
For the pay to play scenario, we are thinking of charging a small fee for the game plus one module (we're not sure on what the fee will be yet, but we're thinking between $5 and $15). This gives the player access to unlimited solo play. Hotseat and PBM mode will cost $5 (or something similar) per game.
We are expecting each new module to be between $5 and $15, depending on the amount of effort required to build the new module.
These numbers are not carved in stone, but this is basically what we're thinking about right now.
I can't say this is official, but our current plan is to sell a starter version of the game (gives players access to about 30% of the game) either for Free or for a very small fee. If we charge a small fee, we'll also give the person access to play 5 hotseat games. The hotseat games will also be limited play as well.
For the pay to play scenario, we are thinking of charging a small fee for the game plus one module (we're not sure on what the fee will be yet, but we're thinking between $5 and $15). This gives the player access to unlimited solo play. Hotseat and PBM mode will cost $5 (or something similar) per game.
We are expecting each new module to be between $5 and $15, depending on the amount of effort required to build the new module.
These numbers are not carved in stone, but this is basically what we're thinking about right now.