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Game & Turn pricing
#8
(08-09-2017, 04:01 PM)Davin Wrote: Some of us aren't big enough to make a living from it these days in any case.  In that case, we just do the development for fun and earn our living somewhere else.  Unfortunately, that has the disadvantage of being able to work on the game only as time permits, so development is much slower than a dedicated team.  So the trade-off looks like cost (scaring many players away) vs. development speed (not getting stuff done quickly enough for players to want to play).

Davin,

Do you think it would be worth your while to develop some elements of your PBM games as supplements for tabletop RPGs or small-scale miniature war games? Perhaps a slim setting book for Galac-Tac, for instance, that you could distribute through one of the .pdf/ print on demand vendors such as drivethrurpg?
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Messages In This Thread
Game & Turn pricing - by Angerak - 08-08-2017, 09:49 PM
RE: Game & Turn pricing - by Davin - 08-09-2017, 01:34 AM
RE: Game & Turn pricing - by Vandermint - 08-09-2017, 04:11 AM
RE: Game & Turn pricing - by Angerak - 08-09-2017, 03:29 PM
RE: Game & Turn pricing - by ixnay - 08-09-2017, 05:46 AM
RE: Game & Turn pricing - by Participant-Observer - 08-09-2017, 11:18 AM
RE: Game & Turn pricing - by Davin - 08-09-2017, 04:01 PM
RE: Game & Turn pricing - by Participant-Observer - 08-09-2017, 04:29 PM
RE: Game & Turn pricing - by Davin - 08-09-2017, 05:12 PM
RE: Game & Turn pricing - by Angerak - 08-09-2017, 05:15 PM
RE: Game & Turn pricing - by Davin - 08-09-2017, 06:00 PM
RE: Game & Turn pricing - by Angerak - 08-09-2017, 04:51 PM
RE: Game & Turn pricing - by Angerak - 08-09-2017, 10:41 PM
RE: Game & Turn pricing - by BlueGolem - 08-10-2017, 03:41 AM
RE: Game & Turn pricing - by Angerak - 08-10-2017, 10:43 AM
RE: Game & Turn pricing - by Davin - 08-10-2017, 03:37 PM
RE: Game & Turn pricing - by Angerak - 08-10-2017, 08:23 PM
RE: Game & Turn pricing - by Davin - 08-10-2017, 08:47 PM

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