01-30-2017, 05:35 AM
Hi everyone,
Long time no talk. I'm surprised this thread is still going.
While I'd prefer a computer-moderated game with a narrative, I realize that maybe that's not the best option. Whether it's a single character or troops I command, I'm fine with it. I just want an entertaining turn report.
Fallen Empires seems pretty cool. Being blind, though, Scribd content appears to be sorely inaccessible, making me unable to read the FE information there.
A narrative turn report for me though, is more than just entertainment. On the limited number of PBMs I've tried recently, I become confused at the various numbers and charts, etc coming at me. That, and the fact that, while I would've settled for nothing but a never ending game in my original post, I am willing to forego that requirement as long as the turn reports are entertaining of some sort. With the stat-based turn reports, I doubt that, with the information provided, I'd be able to submit a creative narrative to the mag, for example. What I would do is take my turn report from, say, FE, and make my own words out of it.
How does Fallen Empires work? Do players get narrative reports for each player, or are these battle reports on the scribd page not player-specific, but backstory stuff?
Another game I was interested in was Abnormals from Madhouse UK, but of course that game stopped a week or so after I found out about it.
From a GM point of view, I can see why these games are dying out, as I find it hard to write a novel. However, I'd possibly be willing to pay for games like Star Troopers from KJC. That game is unsupported now, but making orders in that game turned out to be accessible for me, so that was that. My first turn report with accurate, detailed description of commanding troops was pretty good, and the sample turn of a mission is pretty good for a computer-moderated game.
Well, I'm on a ramble now, but I'm back and following this thread with interest, letting my PBM requirements loosen up a bit. I think the biggest barrior to entry with PBM games and blind players are the maps, hence why I want a game where I send my instructions to a GM and I can use the information provided, in a narrative format in the turn report, to determine my next move.
Sorry for the long post--I have yet to find a PBM game that I can fully invest in, free or paid--it either has accessibility problems, mostly, or inactivity.
Long time no talk. I'm surprised this thread is still going.
While I'd prefer a computer-moderated game with a narrative, I realize that maybe that's not the best option. Whether it's a single character or troops I command, I'm fine with it. I just want an entertaining turn report.
Fallen Empires seems pretty cool. Being blind, though, Scribd content appears to be sorely inaccessible, making me unable to read the FE information there.
A narrative turn report for me though, is more than just entertainment. On the limited number of PBMs I've tried recently, I become confused at the various numbers and charts, etc coming at me. That, and the fact that, while I would've settled for nothing but a never ending game in my original post, I am willing to forego that requirement as long as the turn reports are entertaining of some sort. With the stat-based turn reports, I doubt that, with the information provided, I'd be able to submit a creative narrative to the mag, for example. What I would do is take my turn report from, say, FE, and make my own words out of it.
How does Fallen Empires work? Do players get narrative reports for each player, or are these battle reports on the scribd page not player-specific, but backstory stuff?
Another game I was interested in was Abnormals from Madhouse UK, but of course that game stopped a week or so after I found out about it.
From a GM point of view, I can see why these games are dying out, as I find it hard to write a novel. However, I'd possibly be willing to pay for games like Star Troopers from KJC. That game is unsupported now, but making orders in that game turned out to be accessible for me, so that was that. My first turn report with accurate, detailed description of commanding troops was pretty good, and the sample turn of a mission is pretty good for a computer-moderated game.
Well, I'm on a ramble now, but I'm back and following this thread with interest, letting my PBM requirements loosen up a bit. I think the biggest barrior to entry with PBM games and blind players are the maps, hence why I want a game where I send my instructions to a GM and I can use the information provided, in a narrative format in the turn report, to determine my next move.
Sorry for the long post--I have yet to find a PBM game that I can fully invest in, free or paid--it either has accessibility problems, mostly, or inactivity.