02-22-2011, 09:42 PM
Building off my earlier break down of the core PBM characteristics, I'm interested in seeing how modern games fail to exhibit all these features.
I am particularly interested in browser (and turn) based games (BBGs), which intuitively seem to exhibit some of these features, but fail to hook me and result in my losing interest. There are literally hundreds of these types of games out there. MPGOD lists 811 text and turn based browser games, but if you include "tick-based" games that number doubles.
I've played only a handful of these, so I will discuss those below.
The sort of games I am talking about are these:
Travian (w) - Medieval - Strategy - Closed Ended
Planetarion (w) - Space - Strategy - Closed Ended
Cosmic Supremacy - Space - Strategy - Open Ended (not actually browser based as it uses a downloadable client)
Astro Empires - Space - Strategy - Open Ended
Like I said before, there are hundreds of these types of games out there, but I think most of them are very shallow, too fast paced, and very repetitive. I'm out of time now, but I'll reply later with a more detailed discussion on these games.
In the meantime, if you have any experience with these types of games, share your experiences. Did they hook you, if not why not? Why don't they compare to the PBMs of old.. what is that missing element?
I am particularly interested in browser (and turn) based games (BBGs), which intuitively seem to exhibit some of these features, but fail to hook me and result in my losing interest. There are literally hundreds of these types of games out there. MPGOD lists 811 text and turn based browser games, but if you include "tick-based" games that number doubles.
I've played only a handful of these, so I will discuss those below.
The sort of games I am talking about are these:
Travian (w) - Medieval - Strategy - Closed Ended
Planetarion (w) - Space - Strategy - Closed Ended
Cosmic Supremacy - Space - Strategy - Open Ended (not actually browser based as it uses a downloadable client)
Astro Empires - Space - Strategy - Open Ended
Like I said before, there are hundreds of these types of games out there, but I think most of them are very shallow, too fast paced, and very repetitive. I'm out of time now, but I'll reply later with a more detailed discussion on these games.
In the meantime, if you have any experience with these types of games, share your experiences. Did they hook you, if not why not? Why don't they compare to the PBMs of old.. what is that missing element?