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Quest of the Great Jewels [Flying Dutchman Games]
#36
(05-01-2016, 04:18 PM)vanollefen Wrote:
(04-29-2016, 07:20 PM)zorph Wrote: hi Jeff,

I am the original designer of QJ and am sorry to hear of your difficulties bringing it back to life. I'd be willing to help convert it to a modern PC to be run as a PBM game. I still have the original C code I gave to RVO. Unfortunately it is in the form of a printout perhaps 100 pages long (maybe it still exists on a 5-1/4" floppy somewhere in the vast archive that comprises my basement). Let me know what I can do to help.

Mike Shefler

The Mac code was run in the developer environment on what is now a very old Mac, it was never a stand alone program in the Mac version.  I still have the computer, no idea if it runs and I don't remember how it worked at this point either. 

I'm sure I sent Bob the source code on a mac floppy, with that in hand its more about skill of programmer and time I would think..  but an expensive process as Jeff has discovered.
Great to hear from both of you, wow this brings back memories. RVO: I received the mac code from bob but as you mention it would not run by itself.
MS: I would love to run the game if you can get it working again, granted it will be the original with key entry needs and other tasks but I do not mind. I would only imagine we would have 1 maybe 2 games running at a time. The second it runs and works I may be able to present to a programmer (again) and see if it could be updated. I did contact the programmer RVO hired to convert it to a MAC but he was to busy to do it again.
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RE: Quest of the Great Jewels [Flying Dutchman Games] - by phx1jjm - 05-01-2016, 10:20 PM

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