08-14-2011, 05:06 PM
Here is an in-game message from the game moderator. It was contained within one set of turn results for the game of Galaxy: Alpha. For nostalgia's sake, former players of Galaxy: Alpha are invited to enjoy this small snippet from the past of play by mail gaming.
HI Charles, so how was you Xmas? As Mike may have mentioned I take two weeks off at Xmas(my only vacation during the year). Your attact against Scotts Star Base would have gone better if you had more Ground Force units (you had no reserves, so I couldn't send in any backups...). You can't capture a world with fleet assets only... You can destroy all installations from orbit but you need on-site spotters to call in orbital strikes. You lost all of your ground units to Scott's Warriors early in the battle. You also need to list the planet number and the exit fortress block from now on. My system can key on either X, Y. M, Starname or the index number (number and letter). The reason you need to list the starname and index is a back up (if you transpose even one number I can't find the system...) You made that mistake three (3) times this turn but because I had the starname and index I was able to find the systems you listed. I have no history for the Federation Systems Alliance (#505) Thomas Nelson didn't write one up. I can tell you that 505 is the largest Empire in Alpha galaxy (2000+ star systems) that's followed by #594(1500+) and then #135(1000+). Processing depends on your position in the two cycles. Alpha Cycle is run roughly every 2-3 weeks. Beta is run every 9-10 days. Alpha Empires on the Beta cycle are linked into my system software which keeps track of when the last turn was mailed out(and an average mail time for that area(plus 3 days). Each turns arrival date is also entered into the system. This determines in what order turns are processed, and which cycle they are processed upon. This can change form turn to turn. To stay on the Beta cycle, turns need to stay in their "slots" in the system or another Empire receives that "slot". Since I'm the only GM on this end, I have to make the best use of my time possible. Take it easy and have fun.
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HI Charles, so how was you Xmas? As Mike may have mentioned I take two weeks off at Xmas(my only vacation during the year). Your attact against Scotts Star Base would have gone better if you had more Ground Force units (you had no reserves, so I couldn't send in any backups...). You can't capture a world with fleet assets only... You can destroy all installations from orbit but you need on-site spotters to call in orbital strikes. You lost all of your ground units to Scott's Warriors early in the battle. You also need to list the planet number and the exit fortress block from now on. My system can key on either X, Y. M, Starname or the index number (number and letter). The reason you need to list the starname and index is a back up (if you transpose even one number I can't find the system...) You made that mistake three (3) times this turn but because I had the starname and index I was able to find the systems you listed. I have no history for the Federation Systems Alliance (#505) Thomas Nelson didn't write one up. I can tell you that 505 is the largest Empire in Alpha galaxy (2000+ star systems) that's followed by #594(1500+) and then #135(1000+). Processing depends on your position in the two cycles. Alpha Cycle is run roughly every 2-3 weeks. Beta is run every 9-10 days. Alpha Empires on the Beta cycle are linked into my system software which keeps track of when the last turn was mailed out(and an average mail time for that area(plus 3 days). Each turns arrival date is also entered into the system. This determines in what order turns are processed, and which cycle they are processed upon. This can change form turn to turn. To stay on the Beta cycle, turns need to stay in their "slots" in the system or another Empire receives that "slot". Since I'm the only GM on this end, I have to make the best use of my time possible. Take it easy and have fun.
BJ