04-30-2014, 10:51 AM
Stars!
closed-ended, 4X, strategy game, for 1-16 players
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About
Abandonia has a great review of the game, that is recommended reading for those with more interest. What follows is a paraphrase from Wikipedia.
Stars! is a complex turn-based computer game based around the management of planets and fleets of spaceships following the 4X game model (eXplore, eXpand, eXploit & eXterminate). The game has been around since 1995, and still has a strong following.
The game is well adapted to the Play-By-Email (PBEM) style of multiplayer gaming. One player takes on duties as host, and the other players send their instructions (turn files) by email to the host. The host then generates the results of those instructions and emails back the results.
An alternative to play-by-email is to use the online system Stars! AutoHost. This system automates most of the hosting duties, and can handle a large number of games simultaneously.
The graphics in the game are rudimentary. It is entirely 2D, and the graphics consist of the main map view and static pictures of planets, ship hulls and components. Even battles consist of moving static icons around a grid.
Most of the above comes verbatim from Wikipedia
Gameplay
In the Gameplay of Stars!, each player begins the game with a small fleet of starting ships and one planet (or occasionally two, depending on Primary Racial Trait and universe size.) From these beginnings they develop their empire until they come into contact with the races of other players.
Players initially send scouts out to scan the planets around their homeworld. These scouts determine the environment and also the mineral concentrations. When a planet with a suitable environment (one that matches the environment settings defined in the race wizard) is found, coloniser ships are constructed and sent to the planet. Additional population and minerals can be shipped to the new colony in freighters.
Each new colony will develop its economy by building factories, mines, defenses or eventually a starbase, according to what the player adds to its production queue. Once a starbase has been built, the planet can construct ships.
In this way, colonies spread out throughout the galaxy from the homeworld, until the empire's boundaries meet those of another race.
(read more at Gameplay of Stars!)