Windows 10 and Xbox One as a platform for PBM games - Printable Version +- PlayByMail Forums (https://forums.playbymail.dev) +-- Forum: Play-By-Mail Games (https://forums.playbymail.dev/forumdisplay.php?fid=1) +--- Forum: PBM Design (https://forums.playbymail.dev/forumdisplay.php?fid=6) +--- Thread: Windows 10 and Xbox One as a platform for PBM games (/showthread.php?tid=130499) |
Windows 10 and Xbox One as a platform for PBM games - Angerak - 09-01-2016 So, as I mentioned in another thread, I'm in the Alpha Test stage of my new PBM game Cohorts : Veil of Entropy. After several failed starts, working on various platforms, I've decided to launch the game as a Windows 10 app that will be able to be played on any Windows 10 device (other than a phone for logistics reasons), including Xbox One. There are many arguments against developing a Windows 10 game, but for me, creating a game that uses a single set of code and is extremely fast, was key. My previous attempt was developed in a Web/Server environment, but the logistics of maintaining two sets of code (one javascript and one c#) was more than I wanted to take on. And yes, I could have developed the entire application in javascript ... but my I just couldn't bring myself to do it. I admit that javascript can be used to do some pretty amazing stuff, but at the end of the day, I like my programming languages to be strongly typed and fully object oriented. If Cohorts is successful enough as a Windows 10 app, I'll consider hiring somebody to port it to the web. Happy Gaming, Paul |