Specialist Classes - Printable Version +- PlayByMail Forums (https://forums.playbymail.dev) +-- Forum: Play-By-Mail Games (https://forums.playbymail.dev/forumdisplay.php?fid=1) +--- Forum: Games (https://forums.playbymail.dev/forumdisplay.php?fid=4) +---- Forum: Ilkor: Dark Rising (https://forums.playbymail.dev/forumdisplay.php?fid=15) +---- Thread: Specialist Classes (/showthread.php?tid=232) |
Specialist Classes - paway - 07-22-2011 I'm interested to learn what the 12 specialist classes are. I'm usually drawn to mismatched race/class combos like Halfling Fighers or Dwarf Wizards. What path I decide to follow will almost surely be determined by the flavor of the specialist classes. I wonder if they will stay true to most traditional fantasy games (such as Paladin/Ranger/Warrior for Fighter) or whether they will be more unique and specific to the world of Arcadia. RE: Specialist Classes - Gads - 07-22-2011 (07-22-2011, 06:12 AM)paway Wrote: I'm interested to learn what the 12 specialist classes are. Thanks for the question Paway. This is information that will be revealed on ilkor.com over the coming months. It is not a secret however. The specialist classes are already well defined and inplace. I can assure you that Ilkor is all about 'old school' and therefore heavy on tradition with a very small twist of 'modern' thrown in for good measure. Here are the specialist classes:
Each hero starts out their adventuring career choosing a single 'base class' (fighter, wizard, rogue, priest). Upon reaching level 5 you will need to choose a specialist class. Any race can be any class. Hope this helps. There will be more information on each class soon. |