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Starbases vs Warships - wraith - 07-10-2021 I'm trying to understand the advantages of starbases vs the a sub-light warship with the same tonnage.
The starbase costs 50eu more, but saves 20eu on maintenance costs per turn. (19 eu if we're upgrading each turn.) That would add up pretty quickly. You can use a CONTINUE order to add to the tonnage of the starbase. Combat is based on the "power" of a warship, which increases at about log(tonnage), so a more massive ship has more combat power than two smaller ships with the same total mass. Examples might make this clear. Building two corvettes, total mass 40,000t. BUILD CTS Slowvette 01 BUILD CTS Slowvette 02 Species Tech Levels Num Offen Defen Fleet Name ML GV LS Shps Power Power Maint Foobaru 8 7 8 2 0 53 58 Building one starbase, total mass 40,000t. BUILD BAS Stinger, 400 Species Tech Levels Num Offen Defen Fleet Name ML GV LS Shps Power Power Maint Foobaru 8 6 8 1 0 61 39 RE: Starbases vs Warships - Wilks - 07-11-2021 It is my understanding that a starbase can also be added on to as the game progresses and as you can afford it. You can later make your 40K ton starbase into a 50K ton starbase. That is a bigger jump in Power compared to adding a picket boat to your 2 corvettes. One big ship is better than a bunch of smaller ones. |