Factional Offices - Printable Version +- PlayByMail Forums (https://forums.playbymail.dev) +-- Forum: Play-By-Mail Games (https://forums.playbymail.dev/forumdisplay.php?fid=1) +--- Forum: Games (https://forums.playbymail.dev/forumdisplay.php?fid=4) +---- Forum: Midgard (https://forums.playbymail.dev/forumdisplay.php?fid=44) +---- Thread: Factional Offices (/showthread.php?tid=130666) |
Factional Offices - DreamWeaver - 01-10-2020 At game start we will have (7) factions within the game that players can play within. These faction are: Imperials Imperial Legate Boda Boda Armies Getham Getham Trade Office Roder Roder AG Station Banner Banner Temple comlex Gift Gift Temple complex Ring Ring Temple complex Now they all share a few elements, and with each factional office/temple added the benefits increase: A)- With each added office/temple adds 1000 factional influence to the city B)- Provides some benefit to the city depending on the specific faction it belongs too. C)- Each office/temple has 100 staff, and adds 100 population to the city size D)- Out of those 100 staff, 50 do factional work and 50 join a regiment that is attached to the city as long as the offices/temples stay open and within the city. These regiments will do a specific job for the city and armed depending on the specific faction. As more of the offices/temples are added they jus keep adding to their regiment size Ex: (6) offices x 50 = 300 men Faction Office/Temple regiments defined: **Faction***Order***************************Armed Imperials GRD/A (guard the admin buildings) HI Boda GRD/G (guard the command structure) MI Getham GRD/M (guard the market) MI Roder GRD/O (guard the offices) MI Banner GRD/R (guard the religious temples) HI Gift GRD/T (guard the treasury) MI Ring GRD/C (guard visiting clans) MI The intent is to add to the overall defense of the city, but the city will need to assign units to defend its walls/gates/and etc. The above factional regiments will be loyal to the city regardless of their factional connection. RE: Factional Offices - DreamWeaver - 01-10-2020 Realize that each factional office/temple will also have other factional benefits as well. When the skill system gets built, you will also be able to train in the different factional skills as well as different levels of those skill depending on the level of the office. Further some factional offices/temples may add other items upon the cities markets as well too. Much of this is yet to be defined. RE: Factional Offices - DreamWeaver - 01-10-2020 For skills training when that process gets fully flushed out it should work like this. Depending on the level of factional Offices/Temples you can train as follows: (6) Offices/Temple can train Level-1 skill (11) Offices/Temple can train Level-2 skill (16) Offices/Temple can train Level-3 skill (21) Offices/Temple can train Level-4 skill (26) Offices/Temple can train Level-5 skill (30) Offices/Temple can train Level-6 skill Thus if we have a Gift temple, they would be able to train in any of their skills which are PRE, REC, ENG, HRB, APH Here are the skills for the different factions: IMPERIALS CMD - Command STR - Strategy SGE - Siege Warefare SGW - Seige Weapons TAC - Tactics BODA CMD - Command STR - Strategy TAC - Tactics PCB - Personal Combat TRK - Tracking GETHAM MER - Merchant ADM - Administration ORA - Oratory STW - Streetwise PCB - Personal Combat RODER CMD - Command CST - Calvary Strategy CTA - Calvary Tactics AGR - Agriculture SCT - Scouting BANNER PRE - Preach REC - Recruitment CMD - Command STR - Strategy TAC - Tactics GIFT PRE - Preach REC - Recruitment ENG - Engineering HRB - Herbalism APH - Apothecary RING PRE - Preach REC - Recruitment SPY - Spying STW - Streetwise INV - Investigation RE: Factional Offices - DreamWeaver - 01-11-2020 Each faction adds different items to the cities market depending on the factional office/temple and in some cases the number of them within the city Imperials Imperial Legate - Great Shields @ (6) - Heavy Siege weapons @ (15) Boda Boda Armies - HM @ (6) - War Dogs @ (15) Getham Getham Trade Office - Uniforms, Winter Uniforms @ (6) - Pack Animals @ (15) Roder Roder AG Station - Spices @ (6) - War Horse @ (15) Banner Banner Temple comlex - Incenses @ (6) Gift Gift Temple complex - Medicine @ (6) Ring Ring Temple complex - Books, Scrolls, Ink @ (6) |